Difference between revisions of "Tutorials"
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== Videos Tutorials == | == Videos Tutorials == | ||
* [[Videos#Tutorials | Video tutorials]] | * [[Videos#Tutorials | Video tutorials]] | ||
+ | |||
+ | == Interactive Tutorials == | ||
+ | * [https://tour.dlang.org DLang Tour] (basics fully available in 6 languages plus 7 work in progress languages as of July 2020) | ||
+ | * [https://www.educative.io/courses/programming-in-d-ultimate-guide Programming in D: The Ultimate Guide for Software Engineers] | ||
+ | * [https://www.educative.io/courses/advanced-programming-techniques-in-d Programming in D: Advanced Programming Techniques in D] | ||
+ | * [https://business.teachsector.com/courses/dforpython Programming Language D, the Best Programming Language, for Former Python Developers] | ||
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+ | |||
== Best Practices == | == Best Practices == | ||
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* [[Perf]] | * [[Perf]] | ||
* [[Floating Point Gotchas]] | * [[Floating Point Gotchas]] | ||
− | + | * [[LDC+Dub+Vibe.d on SmartOS 64bit]] | |
+ | * [[Call D from Ruby using FFI]] | ||
+ | * [[Programming in D tutorial on Embedded Linux ARM devices]] | ||
+ | * [[D on esp32/esp8266(llvm-xtensa+ldc) and how to get started]] | ||
=== Microsoft Windows === | === Microsoft Windows === |
Latest revision as of 14:02, 29 October 2022
Contents
Videos Tutorials
Interactive Tutorials
- DLang Tour (basics fully available in 6 languages plus 7 work in progress languages as of July 2020)
- Programming in D: The Ultimate Guide for Software Engineers
- Programming in D: Advanced Programming Techniques in D
- Programming Language D, the Best Programming Language, for Former Python Developers
Best Practices
- Order of import statements
- Portability and performance
- Conventional module name for importing all modules in a package
Common Idioms
Although D inherited much of its syntax from C and C++, the new features that it introduces lead to some common idioms that are unique to D. See also category CommonIdiom.
- Initializing variables
- Declaring constants
- Looping over integers
- Unittest placement
- Commenting out code
- Declaring dense multidimensional arrays
- Voldemort types
Design Patterns
- Instantiator Function Pattern - Instantiating classes and structs with minimal redundancy.
- Compile-time Command Pattern - Store function and arguments to be invoked later.
- Higher Order Range Pattern - Transform a range before passing it to a function/object.
- Mixin Macros Pattern - Mixins + Compile-Time Magic
- Low-Lock Singleton Pattern - Singletons without double-checked locking
How To
See also category HowTo.
- Bind D to C
- Compile and link with DMD on Windows
- Link with the Unilink linker on Windows instead of Optlink
- Convert header files with SED
- Define custom print format specifiers
- Function literals
- Implicitly convert a user-defined type to a builtin type
- Output locale character (MBS) to console
- Promote D Projects
- Regular expressions
- Runtime type information (RTTI)
- Run D in a CGI (web) environment
- Tame OPTLINK
- Run unit tests
- Using NASM with D
- Split file into multidimensional dynamic string array
- Porting 32 Bit Code to 64 Bits
- Converting C .h Files to D Modules
- Instantiating Class Objects Elsewhere Than the GC Heap
- Timing Code
- Extending Unit Tests
- Running DMD From The Command Prompt
- Perf
- Floating Point Gotchas
- LDC+Dub+Vibe.d on SmartOS 64bit
- Call D from Ruby using FFI
- Programming in D tutorial on Embedded Linux ARM devices
- D on esp32/esp8266(llvm-xtensa+ldc) and how to get started