| Title / Info | Description | License | Platform |
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A collection of dynamic D bindings to C libraries, useful for multimedia and game development. |
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Game-oriented math library in style of GLSL builtin types/functions. Vectors, matrices, frustums, etc. |
MIT |
Platform-independent |
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Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc. |
Unlicense (public domain) |
Windows, POSIX |
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High-level OpenGL wrapper for D. |
MIT |
Windows, POSIX |
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Component-based entity system framework for D. |
New BSD License |
Platform-independent |
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A port of the Chipmunk2D physics library for 2D games. |
MIT |
Platform-independent |