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D Wiki - User contributions [en]
2024-03-28T13:41:19Z
User contributions
MediaWiki 1.31.2
https://wiki.dlang.org/?title=Game_Development_and_Multimedia_Libraries&diff=9106
Game Development and Multimedia Libraries
2018-03-17T03:57:56Z
<p>Katastic voyage: added raspberry pi</p>
<hr />
<div>{{Projects<br />
| Projects =<br />
<br />
{{Project<br />
| name = '''Derelict'''<br />
| about = A collection of dynamic D bindings to C libraries, useful for multimedia and game development.<br />
| url = https://github.com/DerelictOrg<br />
| platform = Windows, POSIX<br />
| license = Boost<br />
}}<br />
<br />
{{Project<br />
| name = '''Allegro 5'''<br />
| about = A cross-platform game programming library with up-to-date [http://liballeg.org/bindings.html D bindings]. (*The Derelict Project also includes different, but at the time of writing, [https://github.com/DerelictOrg/DerelictAllegro5 older/stale bindings].)<br />
| url = http://liballeg.org/index.html<br />
| platform = Windows, Linux (including Raspberry PI), Mac OSX, iPhone and Android<br />
| license = Custom (BSD-like)<br />
}}<br />
<br />
{{Project<br />
| name = '''gl3n'''<br />
| about = Game-oriented math library in style of GLSL builtin types/functions. Vectors, matrices, frustums, etc.<br />
| url = https://github.com/Dav1dde/gl3n<br />
| platform = Platform-independent<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''gfm'''<br />
| about = Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc.<br />
| url = https://github.com/p0nce/gfm<br />
| platform = Windows, POSIX<br />
| license = Unlicense (public domain)<br />
}}<br />
<br />
{{Project<br />
| name = '''glamour'''<br />
| about = High-level OpenGL wrapper for D.<br />
| url = https://github.com/Dav1dde/glamour<br />
| platform = Windows, POSIX<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''artemisd'''<br />
| about = Component-based entity system framework for D.<br />
| url = https://github.com/elvisxzhou/artemisd<br />
| platform = Platform-independent<br />
| license = New BSD License<br />
}}<br />
<br />
{{Project<br />
| name = '''dbox'''<br />
| about = A port of the Box2D physics library for 2D games.<br />
| url = https://github.com/d-gamedev-team/dbox<br />
| platform = Platform-independent<br />
| license = zlib<br />
}}<br />
<br />
{{Project<br />
| name = '''dchip'''<br />
| about = A port of the Chipmunk2D physics library for 2D games.<br />
| url = https://github.com/d-gamedev-team/dchip<br />
| platform = Platform-independent<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''dmech'''<br />
| about = 3D physics engine (rigid body dynamics) written in D.<br />
| url = https://github.com/gecko0307/dmech<br />
| platform = Platform-independent<br />
| license = Boost<br />
}}<br />
<br />
{{Project<br />
| name = '''ae'''<br />
| about = Various game development utilities, including graphics, networking, [http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/ image processing], OS utilities, etc.<br />
| url = https://github.com/CyberShadow/ae<br />
| platform = Windows, POSIX<br />
| license = MPL, Public Domain<br />
}}<br />
<br />
{{Project<br />
| name = '''dimgui'''<br />
| about = A port of the imgui OpenGL GUI library.<br />
| url = https://github.com/d-gamedev-team/dimgui<br />
| platform = Platform-independent<br />
| license = zlib<br />
}}<br />
<br />
}}<br />
<br />
<noinclude><br />
== References ==<br />
* [http://www.gamedev.net/blog/1140-d-bits/ Aldacron on gamedev.net]<br />
[[Category:Development Library]]<br />
</noinclude></div>
Katastic voyage
https://wiki.dlang.org/?title=Game_Development_and_Multimedia_Libraries&diff=9105
Game Development and Multimedia Libraries
2018-03-17T03:56:33Z
<p>Katastic voyage: Added Allegro 5.</p>
<hr />
<div>{{Projects<br />
| Projects =<br />
<br />
{{Project<br />
| name = '''Derelict'''<br />
| about = A collection of dynamic D bindings to C libraries, useful for multimedia and game development.<br />
| url = https://github.com/DerelictOrg<br />
| platform = Windows, POSIX<br />
| license = Boost<br />
}}<br />
<br />
{{Project<br />
| name = '''Allegro 5'''<br />
| about = A cross-platform game programming library with up-to-date [http://liballeg.org/bindings.html D bindings]. (*The Derelict Project also includes different, but at the time of writing, [https://github.com/DerelictOrg/DerelictAllegro5 older/stale bindings].)<br />
| url = http://liballeg.org/index.html<br />
| platform = Windows, Linux, Mac OSX, iPhone and Android<br />
| license = Custom (BSD-like)<br />
}}<br />
<br />
{{Project<br />
| name = '''gl3n'''<br />
| about = Game-oriented math library in style of GLSL builtin types/functions. Vectors, matrices, frustums, etc.<br />
| url = https://github.com/Dav1dde/gl3n<br />
| platform = Platform-independent<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''gfm'''<br />
| about = Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc.<br />
| url = https://github.com/p0nce/gfm<br />
| platform = Windows, POSIX<br />
| license = Unlicense (public domain)<br />
}}<br />
<br />
{{Project<br />
| name = '''glamour'''<br />
| about = High-level OpenGL wrapper for D.<br />
| url = https://github.com/Dav1dde/glamour<br />
| platform = Windows, POSIX<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''artemisd'''<br />
| about = Component-based entity system framework for D.<br />
| url = https://github.com/elvisxzhou/artemisd<br />
| platform = Platform-independent<br />
| license = New BSD License<br />
}}<br />
<br />
{{Project<br />
| name = '''dbox'''<br />
| about = A port of the Box2D physics library for 2D games.<br />
| url = https://github.com/d-gamedev-team/dbox<br />
| platform = Platform-independent<br />
| license = zlib<br />
}}<br />
<br />
{{Project<br />
| name = '''dchip'''<br />
| about = A port of the Chipmunk2D physics library for 2D games.<br />
| url = https://github.com/d-gamedev-team/dchip<br />
| platform = Platform-independent<br />
| license = MIT<br />
}}<br />
<br />
{{Project<br />
| name = '''dmech'''<br />
| about = 3D physics engine (rigid body dynamics) written in D.<br />
| url = https://github.com/gecko0307/dmech<br />
| platform = Platform-independent<br />
| license = Boost<br />
}}<br />
<br />
{{Project<br />
| name = '''ae'''<br />
| about = Various game development utilities, including graphics, networking, [http://blog.thecybershadow.net/2014/03/21/functional-image-processing-in-d/ image processing], OS utilities, etc.<br />
| url = https://github.com/CyberShadow/ae<br />
| platform = Windows, POSIX<br />
| license = MPL, Public Domain<br />
}}<br />
<br />
{{Project<br />
| name = '''dimgui'''<br />
| about = A port of the imgui OpenGL GUI library.<br />
| url = https://github.com/d-gamedev-team/dimgui<br />
| platform = Platform-independent<br />
| license = zlib<br />
}}<br />
<br />
}}<br />
<br />
<noinclude><br />
== References ==<br />
* [http://www.gamedev.net/blog/1140-d-bits/ Aldacron on gamedev.net]<br />
[[Category:Development Library]]<br />
</noinclude></div>
Katastic voyage