Difference between revisions of "Programming in D tutorial on Embedded Linux ARM devices"

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(Preparing your ARM GCC toolchain)
(Tweaks)
 
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= Introduction =
 
= Introduction =
  
D is a great systems-programming language with clean syntax and great modelling power. Traditionally, Linux based embedded devices are programmed using C or C++. Python and Java are more popular today, but fail due to large runtime size and resource requirements. Programming in D will be comfortable, since it is like a dynamic language, but has native code performance, and has full ABI compatibility with C, making it very suitable as a “Linux systems-programming language”.
+
D is a great systems-programming language with clean syntax and great modeling power. Traditionally, Linux-based embedded devices are programmed using C or C++. Python and Java are more popular today, but fail due to large runtime size and resource requirements. Programming in D will be comfortable, since it is like a dynamic language but has native code performance, and has full ABI compatibility with C, making it very suitable as a “Linux systems-programming language”.
  
This simple tutorial will introduce to programming in D on Embedded ARM Linux step by step.
+
This simple tutorial will introduce you to programming in D on Embedded ARM Linux step by step.
  
 
= Preparing your ARM GCC toolchain =
 
= Preparing your ARM GCC toolchain =
  
The very first thing is to make your toolchain prepared. Although clang has supported ARM for a very long time, GCC is still the premier choice for compiling to ARM Linux systems.
+
The very first thing is to prepare your toolchain. Although clang has supported ARM for a very long time, GCC is still the premier choice for compiling to ARM Linux systems.
  
If you are a ARM Linux application programmer, you probably already have ARM GCC installed, and tested some hello world prgrams on your ARM board.
+
If you are a ARM Linux application programmer, you probably already have ARM GCC installed, and tested some "hello world" programs on your ARM board.
  
 
However, if you haven't installed ARM GCC, it is quite easy.
 
However, if you haven't installed ARM GCC, it is quite easy.
Line 20: Line 20:
 
<pre>$ dnf install arm-linux-gnueabihf-{binutils,gcc,glibc}</pre>
 
<pre>$ dnf install arm-linux-gnueabihf-{binutils,gcc,glibc}</pre>
  
''for Fedora or Redhat based os like Centos, if you found armhf toolchain is not quite easy to install, you can just install arm target instead of armhf using <code>$ yum install gcc-arm-linux-gnu </code>, and then using <code>arm-linux-gcc</code> rather than <code>arm-linux-gnueabihf-gcc</code>''
+
''For a Fedora/Redhat-based OS like CentOS, if you find the armhf toolchain is not quite easy to install, you can just install the arm target instead of armhf, by running <code>$ yum install gcc-arm-linux-gnu </code>, and then use <code>arm-linux-gcc</code> rather than <code>arm-linux-gnueabihf-gcc</code>.''
  
After the toolchain installed, you need to make a simple test make sure that ARM GCC is generating arm executable properly.
+
After the toolchain is installed, you can simply test to make sure that ARM GCC is generating ARM executables properly.
Create a file, test.c, that contains the following, using your favorite text editor.
+
Create a file, test.c, that contains the following, using your favorite text editor:
  
<syntaxhighlight lang="D">
+
<syntaxhighlight lang="C">
 
#include <stdio.h>
 
#include <stdio.h>
 
int main()
 
int main()
Line 41: Line 41:
 
<pre>$ scp test user@armboard:/home/user</pre>
 
<pre>$ scp test user@armboard:/home/user</pre>
  
On the ARM target run the test executable.
+
On the ARM target, run the test executable:
 
<pre>ARM $ ./test
 
<pre>ARM $ ./test
 
hello world! 3.14*2 = 6.280000
 
hello world! 3.14*2 = 6.280000
Line 53: Line 53:
 
D has 3 compiler implementations. Currently, only GDC and LDC support ARM and CPUs other than x86.
 
D has 3 compiler implementations. Currently, only GDC and LDC support ARM and CPUs other than x86.
  
GDC support for arm can be enabled if you are compiling your toolchain by yourself, by passing <code>–enable-languages=c,d,cpp</code> when configuring (i.e. <code>./configure -–enable-languages=c,d,cpp</code>. Or, you can download an ARM enabled GDC build from the [https://www.gdcproject.org/ GDC project home page].
+
GDC support for arm can be enabled if you are compiling your toolchain by yourself, by passing <code>–enable-languages=c,d,cpp</code> when configuring (i.e. <code>./configure -–enable-languages=c,d,cpp</code>. Or you can download an ARM enabled GDC build from the [https://www.gdcproject.org/ GDC project home page].
  
 
As of the writing of this tutorial, the latest GDC release (6.3.0) is not as good as LDC2, for ARM targets.
 
As of the writing of this tutorial, the latest GDC release (6.3.0) is not as good as LDC2, for ARM targets.
Line 84: Line 84:
 
= Compiling the D runtime for the ARM target =
 
= Compiling the D runtime for the ARM target =
  
Before doing this, you need to make sure ,<code>cmake</code> is installed on your host. If not, please install it.
+
Before doing this, you need to make sure <code>CMake</code> is installed on your host. If not, please install it.
Then, just type the commands bellow to compile your D runtime:
+
Then, just type the commands below to compile your D runtime:
  
 
<pre>$ CC=arm-linux-gnueabihf-gcc ldc-build-runtime --dFlags=&quot;-w;-mtriple=arm-linux-gnueabihf&quot; --targetSystem=&quot;Linux;UNIX&quot;
 
<pre>$ CC=arm-linux-gnueabihf-gcc ldc-build-runtime --dFlags=&quot;-w;-mtriple=arm-linux-gnueabihf&quot; --targetSystem=&quot;Linux;UNIX&quot;
Line 93: Line 93:
 
Invoking: [&quot;cmake&quot;, &quot;-DLDC_EXE_FULL=/media/Devel/IOT/imx6u-devel/toolchain/ldc2-1.8.0-linux-x86_64/bin/ldc2&quot;, &quot;-DD_VERSION=2&quot;, &quot;-DDMDFE_MINOR_VERSION=0&quot;, &quot;-DDMDFE_PATCH_VERSION=78&quot;, &quot;-DLDC_TARGET_PRESET=&quot;, &quot;-DTARGET_SYSTEM=Linux;UNIX&quot;, &quot;-DD_FLAGS=-w;-mtriple=arm-linux-gnueabihf&quot;, &quot;-DRT_CFLAGS=&quot;, &quot;-DLD_FLAGS=&quot;, &quot;/media/Devel/IOT/imx6u-devel/toolchain/ldc2Armhf_runtime/ldc-build-runtime.tmp/ldc-src/runtime&quot;]
 
Invoking: [&quot;cmake&quot;, &quot;-DLDC_EXE_FULL=/media/Devel/IOT/imx6u-devel/toolchain/ldc2-1.8.0-linux-x86_64/bin/ldc2&quot;, &quot;-DD_VERSION=2&quot;, &quot;-DDMDFE_MINOR_VERSION=0&quot;, &quot;-DDMDFE_PATCH_VERSION=78&quot;, &quot;-DLDC_TARGET_PRESET=&quot;, &quot;-DTARGET_SYSTEM=Linux;UNIX&quot;, &quot;-DD_FLAGS=-w;-mtriple=arm-linux-gnueabihf&quot;, &quot;-DRT_CFLAGS=&quot;, &quot;-DLD_FLAGS=&quot;, &quot;/media/Devel/IOT/imx6u-devel/toolchain/ldc2Armhf_runtime/ldc-build-runtime.tmp/ldc-src/runtime&quot;]
 
......</pre>
 
......</pre>
The ldc-build-runtime tool will download ldc compiler source and making the build.
+
The ldc-build-runtime tool will download ldc compiler source and cross-compile the runtime.
  
'''''NOTE:''''' ''yocto built toolchain need to use a different manner:''
+
'''''NOTE:''''' ''yocto-built toolchain needs to use a different manner:''
  
 
<pre>CC=arm-poky-linux-gnueabi-gcc ldc-build-runtime --dFlags=&quot;-w;-mtriple=arm-poky-linux-gnueabi;-float-abi=hard;-mcpu=cortex-a7&quot; --targetSystem=&quot;Linux;UNIX&quot;</pre>
 
<pre>CC=arm-poky-linux-gnueabi-gcc ldc-build-runtime --dFlags=&quot;-w;-mtriple=arm-poky-linux-gnueabi;-float-abi=hard;-mcpu=cortex-a7&quot; --targetSystem=&quot;Linux;UNIX&quot;</pre>
Line 102: Line 102:
 
<pre>export SDKTARGETSYSROOT=your-target-root-fs-dir
 
<pre>export SDKTARGETSYSROOT=your-target-root-fs-dir
 
${POKYGCCBINPATH}/arm-poky-linux-gnueabi-gcc -march=armv7ve -mfpu=neon  -mfloat-abi=hard -mcpu=cortex-a7 --sysroot=$SDKTARGETSYSROOT $@</pre>
 
${POKYGCCBINPATH}/arm-poky-linux-gnueabi-gcc -march=armv7ve -mfpu=neon  -mfloat-abi=hard -mcpu=cortex-a7 --sysroot=$SDKTARGETSYSROOT $@</pre>
After the build, you will get something like bellow:
+
After the build, you will get something like below:
  
 
<pre>$ ls  
 
<pre>$ ls  
Line 109: Line 109:
 
CMakeCache.txt  cmake_install.cmake  ldc-src      lib      objects        objects-debug-shared
 
CMakeCache.txt  cmake_install.cmake  ldc-src      lib      objects        objects-debug-shared
 
CMakeFiles      dummy.c              ldc-src.zip  Makefile  objects-debug  objects-shared</pre>
 
CMakeFiles      dummy.c              ldc-src.zip  Makefile  objects-debug  objects-shared</pre>
The runtime lib is sitting in <code>ldc-build-runtime.tmp/lib</code> , the directory named <code>ldc-build-runtime.tmp</code> is temporary, you can rename it to a <code>ldc_arm_runtime</code> or something you like.
+
The runtime lib is sitting in <code>ldc-build-runtime.tmp/lib</code>. The directory named <code>ldc-build-runtime.tmp</code> is temporary, you can rename it to a <code>ldc_arm_runtime</code> or something you like.
  
 
Then, we will make a simple alias for ease of use.
 
Then, we will make a simple alias for ease of use.
Line 118: Line 118:
 
= The D hello world on ARM =
 
= The D hello world on ARM =
  
With your favourite text editor, just like before with c, make a file called test.d with your favourite text editor. It should contain the following code:
+
With your favourite text editor, just like before with C, make a file called test.d. It should contain the following code:
 
<syntaxhighlight lang="D">
 
<syntaxhighlight lang="D">
 
import std.stdio;
 
import std.stdio;
Line 144: Line 144:
 
= Letting Dub manage the project =
 
= Letting Dub manage the project =
  
For testing, we will use dub to init a vibe.d hello world project.
+
For testing, we will use dub to initialize a vibe.d hello world project.
  
 
<pre>$ dub init vibeex --type=vibe.d
 
<pre>$ dub init vibeex --type=vibe.d
Line 156: Line 156:
 
Successfully created an empty project in '/media/Devel/IOT/imx6u-devel/project/vibeex'.
 
Successfully created an empty project in '/media/Devel/IOT/imx6u-devel/project/vibeex'.
 
Package successfully created in vibeex</pre>
 
Package successfully created in vibeex</pre>
The dub tool initialized a vibe.d example project, but the vibe.d dependency version is outdated. we need to tweak it. Edit the file <code>vibeex/dub.json</code> with your favourite text editor, changing the dependency version from <code>0.7.30</code> to <code>0.8.3</code>(This is the latest version when writting this tutorial). The file should look something like this:
+
The dub tool initialized a vibe.d example project, but the vibe.d dependency version is outdated. we need to tweak it. Edit the file <code>vibeex/dub.json</code> with your favourite text editor, changing the dependency version from <code>0.7.30</code> to <code>0.8.3</code>(This is the latest version when writing this tutorial). The file should look something like this:
 
<syntaxhighlight lang="json">
 
<syntaxhighlight lang="json">
 
{
 
{
Line 172: Line 172:
 
</syntaxhighlight>
 
</syntaxhighlight>
  
when building using dub, the alias we created (ldc-arm) will not work. We need to turn this into a shell script adapter:
+
When building using dub, the alias we created (ldc-arm) will not work. We need to turn this into a shell script adapter:
  
 
<syntaxhighlight lang="sh">#!/bin/sh
 
<syntaxhighlight lang="sh">#!/bin/sh
Line 178: Line 178:
 
ldc2 -mtriple=arm-linux-gnueabihf -gcc=arm-linux-gnueabihf-gcc -L=-L${LDC2ARMRUNTIME}/lib $@
 
ldc2 -mtriple=arm-linux-gnueabihf -gcc=arm-linux-gnueabihf-gcc -L=-L${LDC2ARMRUNTIME}/lib $@
 
</syntaxhighlight>
 
</syntaxhighlight>
''for yocto toolchain, you will have an adapter like bellow:''
+
''For the yocto toolchain, you will have an adapter like below:''
  
 
<syntaxhighlight lang="sh">
 
<syntaxhighlight lang="sh">
Line 214: Line 214:
 
vibeex ~master: building configuration &quot;application&quot;...</pre>
 
vibeex ~master: building configuration &quot;application&quot;...</pre>
  
However, sometime we just get unlucky. If your toolchain does not have some library for the arm target present, dub will fail, with errors like this:
+
However, sometimes we just get unlucky. If your toolchain does not have some library for the ARM target present, dub will fail, with errors like this:
  
 
<pre>$ dub build --compiler=ldc-arm
 
<pre>$ dub build --compiler=ldc-arm
Line 245: Line 245:
 
</pre>
 
</pre>
  
This means that the library path does not include <code>libssl</code>, <code>libcrypto</code> and <code>libz</code>. You need to find or build a toolchain with the extra libraries built-in, or, just cross-compile the desired C library and install it to your toolchain's <code>sysroot</code> path.
+
This means that the library path does not include <code>libssl</code>, <code>libcrypto</code> and <code>libz</code>. You need to find or build a toolchain with the extra libraries built-in or just cross-compile the desired C library and install it to your toolchain's <code>sysroot</code> path.
 
(The concept of toolchain sysroot can be referenced by [https://elinux.org/images/1/15/Anatomy_of_Cross-Compilation_Toolchains.pdf elinux.org Anatomy_of_Cross-Compilation_Toolchains-Page 21])
 
(The concept of toolchain sysroot can be referenced by [https://elinux.org/images/1/15/Anatomy_of_Cross-Compilation_Toolchains.pdf elinux.org Anatomy_of_Cross-Compilation_Toolchains-Page 21])
  
Let’s run the vibe.d example on arm target:
+
Let’s run the vibe.d example on ARM target:
  
 
<pre>root@armhost:~# ls -lh
 
<pre>root@armhost:~# ls -lh

Latest revision as of 07:04, 12 May 2018

Introduction

D is a great systems-programming language with clean syntax and great modeling power. Traditionally, Linux-based embedded devices are programmed using C or C++. Python and Java are more popular today, but fail due to large runtime size and resource requirements. Programming in D will be comfortable, since it is like a dynamic language but has native code performance, and has full ABI compatibility with C, making it very suitable as a “Linux systems-programming language”.

This simple tutorial will introduce you to programming in D on Embedded ARM Linux step by step.

Preparing your ARM GCC toolchain

The very first thing is to prepare your toolchain. Although clang has supported ARM for a very long time, GCC is still the premier choice for compiling to ARM Linux systems.

If you are a ARM Linux application programmer, you probably already have ARM GCC installed, and tested some "hello world" programs on your ARM board.

However, if you haven't installed ARM GCC, it is quite easy.

Arch Linux:

$ pacman -S arm-linux-gnueabihf-gcc

Debian:

$ apt install gcc-arm-linux-gnueabihf

Fedora:

$ dnf install arm-linux-gnueabihf-{binutils,gcc,glibc}

For a Fedora/Redhat-based OS like CentOS, if you find the armhf toolchain is not quite easy to install, you can just install the arm target instead of armhf, by running $ yum install gcc-arm-linux-gnu , and then use arm-linux-gcc rather than arm-linux-gnueabihf-gcc.

After the toolchain is installed, you can simply test to make sure that ARM GCC is generating ARM executables properly. Create a file, test.c, that contains the following, using your favorite text editor:

#include <stdio.h>
int main()
{
    float a = 3.14;
    int b = 2;
    printf("hello world! 3.14 * 2 = %f\n";, a*b);
    return 0;
}

Then compile using:

$ arm-linux-gnueabihf-gcc test.c -o test

Copy the compiled program to your ARM target board:

$ scp test user@armboard:/home/user

On the ARM target, run the test executable:

ARM $ ./test
hello world! 3.14*2 = 6.280000

If your ARM GCC toolchain was compiled by yocto, you may need to call GCC using $CC after you sourced the environment setup script.

Installing LDC2

D has 3 compiler implementations. Currently, only GDC and LDC support ARM and CPUs other than x86.

GDC support for arm can be enabled if you are compiling your toolchain by yourself, by passing –enable-languages=c,d,cpp when configuring (i.e. ./configure -–enable-languages=c,d,cpp. Or you can download an ARM enabled GDC build from the GDC project home page.

As of the writing of this tutorial, the latest GDC release (6.3.0) is not as good as LDC2, for ARM targets.

LDC has better support for ARM targets, and is more actively developed that GDC. And, as it is based on LLVM, LDC does not need a cross-compiling toolchain prepared for an individual target.

The recommended way to install LDC is by using the install script (works on POSIX and POSIX like systems):

curl https://dlang.org/install.sh | bash -s ldc

You can also search your operating system's packages for the LDC package.

Verify that LDC was installed correctly:

$ ldc2 --version
LDC - the LLVM D compiler (1.8.0):
  based on DMD v2.078.3 and LLVM 5.0.1
  built with LDC - the LLVM D compiler (1.8.0)
  Default target: x86_64-unknown-linux-gnu
  Host CPU: skylake
  http://dlang.org - http://wiki.dlang.org/LDC

  Registered Targets:
    aarch64    - AArch64 (little endian)
    aarch64_be - AArch64 (big endian)
    arm        - ARM
    arm64      - ARM64 (little endian)
  ......

As you can see from the ldc2 version output, arm64 is a registered target, but it’s not completely supported right now. It’s a little bit disappointing, but don’t worry, we have ARM well supported when the target is gcc+glibc+linux. And ARM and ARMhf executable can directly run on an arm64 target when arm64 has multilib support.

Compiling the D runtime for the ARM target

Before doing this, you need to make sure CMake is installed on your host. If not, please install it. Then, just type the commands below to compile your D runtime:

$ CC=arm-linux-gnueabihf-gcc ldc-build-runtime --dFlags="-w;-mtriple=arm-linux-gnueabihf" --targetSystem="Linux;UNIX"
-------------------------------------------------------------------
Creating build directory: ldc-build-runtime.tmp
Downloading LDC source archive: https://github.com/ldc-developers/ldc/releases/download/v1.8.0/ldc-1.8.0-src.zip
Invoking: ["cmake", "-DLDC_EXE_FULL=/media/Devel/IOT/imx6u-devel/toolchain/ldc2-1.8.0-linux-x86_64/bin/ldc2", "-DD_VERSION=2", "-DDMDFE_MINOR_VERSION=0", "-DDMDFE_PATCH_VERSION=78", "-DLDC_TARGET_PRESET=", "-DTARGET_SYSTEM=Linux;UNIX", "-DD_FLAGS=-w;-mtriple=arm-linux-gnueabihf", "-DRT_CFLAGS=", "-DLD_FLAGS=", "/media/Devel/IOT/imx6u-devel/toolchain/ldc2Armhf_runtime/ldc-build-runtime.tmp/ldc-src/runtime"]
......

The ldc-build-runtime tool will download ldc compiler source and cross-compile the runtime.

NOTE: yocto-built toolchain needs to use a different manner:

CC=arm-poky-linux-gnueabi-gcc ldc-build-runtime --dFlags="-w;-mtriple=arm-poky-linux-gnueabi;-float-abi=hard;-mcpu=cortex-a7" --targetSystem="Linux;UNIX"

for yocto toolchain the above arm-poky-linux-gnueabi-gcc is just a shell script adapter.

export SDKTARGETSYSROOT=your-target-root-fs-dir
${POKYGCCBINPATH}/arm-poky-linux-gnueabi-gcc -march=armv7ve -mfpu=neon  -mfloat-abi=hard -mcpu=cortex-a7 --sysroot=$SDKTARGETSYSROOT $@

After the build, you will get something like below:

$ ls 
ldc-build-runtime.tmp
$ ls ldc-build-runtime.tmp/
CMakeCache.txt  cmake_install.cmake  ldc-src      lib       objects        objects-debug-shared
CMakeFiles      dummy.c              ldc-src.zip  Makefile  objects-debug  objects-shared

The runtime lib is sitting in ldc-build-runtime.tmp/lib. The directory named ldc-build-runtime.tmp is temporary, you can rename it to a ldc_arm_runtime or something you like.

Then, we will make a simple alias for ease of use.

alias ldcarm='ldc2 -mtriple=arm-linux-gnueabihf -gcc=arm-linux-gnueabihf-gcc -L=-L${LDC2ARMRUNTIME}/lib'

where ${LDC2ARMRUNTIME} is the runtime directory you prepared earlier.

The D hello world on ARM

With your favourite text editor, just like before with C, make a file called test.d. It should contain the following code:

import std.stdio;
void main()
{
    float a = 3.14;
    int b = 2;
    writeln("hello world from D!";);
    writeln("3.14 * 2 = ", a * b);
}

Then compile the test program like this:

ldcarm test.d -of testd

-of tells ldc to output the compiled executable with the file name testd instead of the default, which would derive the name from the input file.

Now, copy the testd file you just created to your arm target, and take a deep breath before executing it.

$ ./testd
hello world from D!
3.14 * 2 = 6.28

Wow! We finally reach the point! Congratulations!

Letting Dub manage the project

For testing, we will use dub to initialize a vibe.d hello world project.

$ dub init vibeex --type=vibe.d
Package recipe format (sdl/json) [json]: 
Name [vibeex]: 
Description [A simple vibe.d server application.]: 
Author name [dbh]: 
License [proprietary]: 
Copyright string [Copyright © 2018, dbh]: 
Add dependency (leave empty to skip) []: 
Successfully created an empty project in '/media/Devel/IOT/imx6u-devel/project/vibeex'.
Package successfully created in vibeex

The dub tool initialized a vibe.d example project, but the vibe.d dependency version is outdated. we need to tweak it. Edit the file vibeex/dub.json with your favourite text editor, changing the dependency version from 0.7.30 to 0.8.3(This is the latest version when writing this tutorial). The file should look something like this:

{
    "name": "vibeex",
    "authors": [
        "dbh"
    ],
    "dependencies": {
        "vibe-d": "~>0.8.30"
    },
    "description": "A simple vibe.d server application.",
    "copyright": "Copyright © 2018, dbh",
    "license": "proprietary"
}

When building using dub, the alias we created (ldc-arm) will not work. We need to turn this into a shell script adapter:

#!/bin/sh
LDC2ARMRUNTIME=/media/Devel/IOT/imx6u-devel/toolchain/ldc2Armhf_runtime
ldc2 -mtriple=arm-linux-gnueabihf -gcc=arm-linux-gnueabihf-gcc -L=-L${LDC2ARMRUNTIME}/lib $@

For the yocto toolchain, you will have an adapter like below:

$ cat ldc-yocto-arm
#!/bin/sh

LDC2ARMRUNTIME=/media/Devel/IOT/imx6u-devel/toolchain/ldc2Armhf_runtime
ARMTARGETROOT=/media/Devel/IOT/imx6u-devel/toolchain/yocto/targetroot
ldc2 -mtriple=arm-poky-linux-gnueabi -float-abi=hard -mcpu=cortex-a7 -gcc=arm-poky-linux-gnueabi-gcc -L=-L${LDC2ARMRUNTIME}/lib -Xcc=--sysroot=$ARMTARGETROOT $@


Then compile the project using commands below:

$ dub build --compiler=ldc-arm
Performing "debug" build using ldc-arm for arm, arm_hardfloat.
taggedalgebraic 0.10.9: building configuration "library"...
eventcore 0.8.30: building configuration "epoll"...
stdx-allocator 2.77.0: building configuration "library"...
vibe-core 1.4.0: building configuration "epoll"...
vibe-d:utils 0.8.3: building configuration "library"...
vibe-d:data 0.8.3: building configuration "library"...
vibe-d:crypto 0.8.3: building configuration "library"...
diet-ng 1.4.5: building configuration "library"...
vibe-d:stream 0.8.3: building configuration "library"...
vibe-d:textfilter 0.8.3: building configuration "library"...
vibe-d:inet 0.8.3: building configuration "library"...
vibe-d:tls 0.8.3: building configuration "openssl"...
vibe-d:http 0.8.3: building configuration "library"...
vibe-d:mail 0.8.3: building configuration "library"...
vibe-d:mongodb 0.8.3: building configuration "library"...
vibe-d:redis 0.8.3: building configuration "library"...
vibe-d:web 0.8.3: building configuration "library"...
vibe-d 0.8.3: building configuration "vibe-core"...
vibeex ~master: building configuration "application"...

However, sometimes we just get unlucky. If your toolchain does not have some library for the ARM target present, dub will fail, with errors like this:

$ dub build --compiler=ldc-arm
Performing "debug" build using ldc-arm for arm, arm_hardfloat.
taggedalgebraic 0.10.9: building configuration "library"...
eventcore 0.8.30: building configuration "epoll"...
stdx-allocator 2.77.0: building configuration "library"...
vibe-core 1.4.0: building configuration "epoll"...
vibe-d:utils 0.8.3: building configuration "library"...
vibe-d:data 0.8.3: building configuration "library"...
vibe-d:crypto 0.8.3: building configuration "library"...
diet-ng 1.4.5: building configuration "library"...
vibe-d:stream 0.8.3: building configuration "library"...
vibe-d:textfilter 0.8.3: building configuration "library"...
vibe-d:inet 0.8.3: building configuration "library"...
vibe-d:tls 0.8.3: building configuration "openssl"...
vibe-d:http 0.8.3: building configuration "library"...
vibe-d:mail 0.8.3: building configuration "library"...
vibe-d:mongodb 0.8.3: building configuration "library"...
vibe-d:redis 0.8.3: building configuration "library"...
vibe-d:web 0.8.3: building configuration "library"...
vibe-d 0.8.3: building configuration "vibe-core"...
hellovibe ~master: building configuration "application"...
/usr/lib/gcc-cross/arm-linux-gnueabihf/6/../../../../arm-linux-gnueabihf/bin/ld: cannot find -lssl
/usr/lib/gcc-cross/arm-linux-gnueabihf/6/../../../../arm-linux-gnueabihf/bin/ld: cannot find -lcrypto
/usr/lib/gcc-cross/arm-linux-gnueabihf/6/../../../../arm-linux-gnueabihf/bin/ld: cannot find -lz
collect2: error: ld returned 1 exit status
Error: /usr/bin/arm-linux-gnueabihf-gcc failed with status: 1
ldc-arm failed with exit code 1.

This means that the library path does not include libssl, libcrypto and libz. You need to find or build a toolchain with the extra libraries built-in or just cross-compile the desired C library and install it to your toolchain's sysroot path. (The concept of toolchain sysroot can be referenced by elinux.org Anatomy_of_Cross-Compilation_Toolchains-Page 21)

Let’s run the vibe.d example on ARM target:

root@armhost:~# ls -lh
total 25M
-rwxr-xr-x 1 root root  24M Mar 12 05:53 vibeex

root@armhost:~# ./vibeex 
[main(----) INF] Listening for requests on http://[::1]:8080/
[main(----) INF] Listening for requests on http://127.0.0.1:8080/
[main(----) INF] Please open http://127.0.0.1:8080/ in your browser.
Vibe was run as root, and no user/group has been specified for privilege lowering. Running with full permissions.

Yeah! we finally did it!