Game Development and Multimedia Libraries

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Title / InfoDescriptionLicensePlatform
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A collection of dynamic D bindings to C libraries, useful for multimedia and game development.
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Game-oriented math library in style of GLSL builtin types/functions. Vectors, matrices, frustums, etc. MIT Platform-independent
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Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc. Unlicense (public domain) Windows, POSIX
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High-level OpenGL wrapper for D MIT Windows, POSIX
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Component-based entity system framework for D New BSD License Platform-independent