Difference between revisions of "Game Development and Multimedia Libraries"

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(extraction)
 
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  | platform = Platform-independent
 
  | platform = Platform-independent
 
  | license = MIT
 
  | license = MIT
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}}
 +
 +
{{Project
 +
| name = '''gfm'''
 +
| about = Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc.
 +
| url = https://github.com/p0nce/gfm
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| platform = Windows, POSIX
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| license = Unlicense (public domain)
 
}}
 
}}
  
 
}}
 
}}

Revision as of 11:59, 18 December 2012

Title / InfoDescriptionLicensePlatform
Icon dpackage 48.png
A collection of dynamic D bindings to C libraries, useful for multimedia and game development.
Icon dpackage 48.png
Game-oriented math library in style of GLSL builtin types/functions. Vectors, matrices, frustums, etc. MIT Platform-independent
Icon dpackage 48.png
Game oriented linear algebra, fixed point, memory alloc, containers, bindings, etc. Unlicense (public domain) Windows, POSIX