Development and Release Process
This page is intended to serve as a working paper to capture the essential aspects of a current discussion on the D forum concerning an improved D development and release process. As such, it should not be taken as official (until approved by Andrei), but it is to serve as a centralized location for the current proposal, so that the details won't be scattered throughout multiple disjoint forum messages and ultimately lost in the mists of time.
To keep things civil, the convention is that if something on this page doesn't match how you understand it should be, you should start a discussion on the talk page before making the change.
- To provide D users with a stable version of D that receives only critical bugfixes, that they can build on
- To provide a place for adequate testing of new features before they are officially included in D
- To allow the D developers to continue to develop the language without being hampered by the fear of breaking large amounts of existing code
- To allow a better integration on the DMD frontend between the DMD, LDC and GDC developers.
Here are some higher-level issues that need to be considered:
- What branches should there be, and how they should be used
- How long each branch should be maintained, etc.
- How many release branches should be maintained (i.e. receive bugfixes) at one time?
- How long should a release branch be maintained?
- Should there be overlap between two maintained release branches to allow users to upgrade their codebases?
- How long should a staging branch take to be deemed sufficiently-stable?
- How the chosen branching model satisfies the above mentioned goals.
D will be releasing new compiler LTS (Long Term Support) every 2 years which is provided big fixes for 3 years.
To familiarize us with this transition we may want to try a one year timeline. Supply a compiler with 2 year support and release a compiler with 3 year support next year.
Approximately every month a release is made of the current development. These release include bug fixes and new/deprecated/removed features. These will be the planned changes for the next LTS. Four months before the next LTS these will be used as release candidates where breaking changes are avoided but selected additions may be made, as defined at the start of the four months.
This should mimic what we are currently familiar with.
Feature Previews: New features may need their own beta release before approved for a monthly release. These are unplanned, announce on the NG, and highly volatile.
To change history, we would see these releases for things like 64bit support and User Defined Attributes. Their development would not have been merged into master until the major flaws were worked out.
The following branches are proposed:
- master: Development takes place on the master branch. The master branch can add new features and may have breaking changes.
- feature branches: New features, in general, are not developed directly on the master branch, but in a dedicated feature branch. Only when the feature's implementation is more-or-less complete, it will be merged into the master branch.
- staging: Once development has stabilized enough for a wider audience, it is merged into the staging branch. The staging branch will only receive bugfixes. No more new features are allowed. The purpose of the staging branch is to test new features extensively before releasing them.
- release branches: Once the staging branch is deemed sufficiently-tested, a release is made by branching from the staging branch and tagging. A release branch will not receive any new features, only non-breaking, critical bugfixes.
Release a new version of D
The staging branch in git contains a version in stabilization. This version will be the next release of D. When it is judged stabilized enough to be released, a branch is created for this new release. The name of the branch is D2.N+1, where N is the previous version of D2 .
git checkout staging git checkout -b 2.N+1
Then, a tag is created.
git tag 2.N+1.0
Packaging is done as usual based on the content of the tag.
Now that the release is done, we must prepare for the next release ! The current dev version, which is in master branch will be merged into staging to be stabilized.
git checkout staging git merge master
At this point, staging receive bug fixes and the cycle start again.
Release a revision of a released version of D
A revision can be published on an already released version of D. Revision include bug fixes, but no new feature. We supposed bug fixes has been included into branch 2.N where N is the released version of D we want to update. M is the last revision number that have been published.
git checkout 2.N git tag 2.N.M+1
Packaging is done as usual based on the content of the tag.
Working on a Bug fix
Bug fix is based on the lower version where the bug exists. Let's assume that this version is N. The development is done in it's own branch.
git checkout 2.N git checkout -b bugXXXXXX
Now you are ready to work hard to fix that nasty bug. The branch you are based on shouldn't change a lot (it only receive bug fixes), but make sure you keep in sync with the branch :
git checkout bugXXXXXX git rebase 2.N
At this point, conflict may happen, this is up to you to solve them. Hopefully, this type of branch is stable and this should not occur often.
When the fix is ready, push ! Then go on github and propose a pull request.
Merging bug fixes
Bug fixes are based on the smaller relevant version. The merging process is a little complex, but can be automated. Here is how it is done :
git checkout 2.N git merge bugXXXXXX git checkout 2.N+1 # When N is the the previous stable release git merge bugXXXXXX # ditto #... git checkout staging git merge bugXXXXXX git checkout master git merge bugXXXXXX
It is up to the bug fixer to solve conflict that may occur in merging up to staging. It is up to the developer that created the conflicting feature to resolve the conflict in staging or master.
Working on a new feature
New feature are based on master. You will do your own branch to develop the feature, and propose it to be merged into master. In order to make the merge easy, it is your responsibility to ensure that your feature is rebased on master and that conflict are solved.
git checkout master git checkout -b myfeature
Now you are ready to work on the wonderful feature you have in mind. During your development, you have to keep in sync with master. This is how it is done :
git checkout myfeature git rebase master
At this point, conflict may happen, this is up to you to solve them (Note, we should write something on that).
When the feature is ready, push ! Then go on github and propose a pull request.
How synchronise your local git repo with the upstream DPL repo
The following commands all use the phobos repo. In order to use any of the other repos, simply change "phobos" to "dmd" or whichever else.
We are also assuming that your local repo was created using the following command or similar.
git clone firstname.lastname@example.org:YourUsername/phobos.git
In order to keep your local git repo synchronised with the official DPL repo, you first need to add the DPL repo as a remote. To do this, enter this command:
git remote add upstream git://github.com/D-Programming-Language/phobos.git
This will add tracking to the official repo for phobos, under the name 'upstream'.
Now, to fetch the latest official commits and changes, it is a simple matter of doing a fetch on that repo.
git fetch upstream
This will fetch all the commits, branches, and reachable tags. The difficult part is then keeping your branches in sync with the upstream ones. This can be accomplished using a rebase, solving any conflicts as you go.
# First hop onto your branch git checkout yourbranch # then rebase onto the upstream master git rebase -i upstream/master