Difference between revisions of "DIP39"

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(Alternative symbols for call site rvalue annotation)
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* fun(RV#); //# has a special line reordering meaning in D, but that could be made unambiguous
 
* fun(RV#); //# has a special line reordering meaning in D, but that could be made unambiguous
 
* fun(RV?); //? has a special (a?b:c) meaning in D, but that could be made unambiguous
 
* fun(RV?); //? has a special (a?b:c) meaning in D, but that could be made unambiguous
 +
* fun(RV&); //probably a bad idea, since for a templated function fun(T)(ref Ta ) this could call fun!(typeof(RV*))(RV&)
  
 
== Copyright ==
 
== Copyright ==

Revision as of 00:44, 11 May 2013

DIP 39: Safe rvalue references: compatible with DIP38, backwards compatible, safe against ref/nonref code evolution.

Title: Safe rvalue references: compatible with DIP38, backwards compatible, safe against ref/nonref code evolution.
DIP: 39
Version: 1
Status: Draft
Created: 2013-05-10
Last Modified: 2013-05-10
Author: Timothee Cour
Links:

Abstract

We propose to introduce rvalue references that are:

  • safe: guarantees memory safety so that references will always point to valid memory.
  • compatible with DIP38: can use same inref/outref internal compiler annotation for input references that can be returned by ref by a function.
  • backwards compatible: current valid D code will continue to work without change. In addition, additional code becomes valid with call site rvalue ref annotation.
  • safe against ref/nonref code evolution: call site rvalue ref compulsory annotation turns ref/nonref changes into compile errors instead of silently changing code behavior.
  • both const ref or ref can be used with rvalue refs (more flexible than C++)
  • no call site ref annotation when input ref argument is already an lvalue (different from C#), for backwards compatibility (and making it less verbose)
  • compatible with UFCS

Details

Suppose we have a function that takes an input by ref:

T2 fun(ref T a);

We can use it as before with an lvalue LV (backwards compatible):

fun(LV);

We can use it with an rvalue RV and a call site annotation indicating to convert the rvalue to an lvalue via a temporary: I propose the yet unused symbol '^' to denote this (unused in D), although there are alternatives, see section: 'alternative symbols for call site rvalue annotation'.

fun(RV^);

Alternative symbols for call site rvalue annotation

2 things to decide on : prefix or postfix annotation, and which annotation to use:

prefix vs postfix:

  • postfix fun(RV^): (proposed): compatible with left-to-right pipelines in D: [1,2].sort.map!fun.uniq
  • prefix fun(^RV): compatible with '&' location wrt RV argument

This can affect ease of disambiguation wrt existing symbols.

which annotation to use (regardless of prefix/postfix):

  • fun(RV^);//unused in D, reminds of a C++ special reference extension
  • fun(ref RV);//reminds of C# call site annotation, and reminds of function signature
  • fun(RV@);//@ has UDA meaning in D, but that could be made unambiguous
  • fun(RV#); //# has a special line reordering meaning in D, but that could be made unambiguous
  • fun(RV?); //? has a special (a?b:c) meaning in D, but that could be made unambiguous
  • fun(RV&); //probably a bad idea, since for a templated function fun(T)(ref Ta ) this could call fun!(typeof(RV*))(RV&)

Copyright

This document has been placed in the Public Domain.