Difference between revisions of "Building under Windows"
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== Building with Visual Studio == | == Building with Visual Studio == | ||
− | + | === Prerequisites === | |
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− | + | * [https://visualstudio.microsoft.com/ Visual Studio] | |
− | + | * [https://developer.microsoft.com/en-us/windows/downloads/windows-10-sdk Window SDK] | |
− | + | * [https://dlang.org/download.html DMD Windows Installer] | |
+ | * [https://rainers.github.io/visuald/visuald/StartPage.html VisualD] | ||
− | + | === Instructions === | |
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− | |||
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− | + | * Run the DMD Windows Installer and make sure that the binaries get added to the PATH (check "Add to Path") | |
− | + | * Install VisualD (can be done via the DMD installer with the "Download VisualD" checkbox) | |
+ | * Make sure that dmd gets installed to {{code|C:\D\dmd2}} (the default) | ||
− | + | === Clone repositories === | |
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− | + | Next step is to clone the 4 necessary source repos, dmd, druntime, phobos, and tools. | |
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− | + | <syntaxhighlight lang=bash> | |
− | + | mkdir C:\Source\D | |
+ | cd C:\Source\D | ||
+ | git clone https://github.com/dlang/dmd | ||
+ | git clone https://github.com/dlang/druntime | ||
+ | git clone https://github.com/dlang/phobos | ||
+ | git clone https://github.com/dlang/tools | ||
+ | </syntaxhighlight> | ||
− | + | Make sure to pick a folder without white spaces or special characters to avoid any potential problems. | |
− | + | === Building DMD === | |
− | |||
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− | + | You should be able to build DMD using the visual studio solution found in: {{code|dmd\src\vcbuild}} | |
− | + | A typical choice is to build the 64-bit debug version (the VisualD options are named 'Release' and 'x64'). | |
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− | + | A 'dmd.exe' should have been built and placed in {{code|C:\Source\D\dmd\generated\Windows\Debug\x64}}. | |
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− | + | If you want the 32-bit counterparts, you will have to adjust accordingly. | |
+ | Most notably, using win32.mak Makefiles instead of the win64.mak files. | ||
− | + | === Building DRuntime === | |
− | |||
− | + | Make sure that Visual Studio tools are part of your PATH. One common way is to run 'vcvarsall.bat'. | |
+ | With Visual Studio 2017 this call is: | ||
− | + | <syntaxhighlight lang=dos> | |
− | ( | + | call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64 |
− | + | </syntaxhighlight > | |
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− | Now, | + | Now, go into druntime: |
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<syntaxhighlight lang=dos> | <syntaxhighlight lang=dos> | ||
− | + | cd C:\source\D\druntime | |
</syntaxhighlight> | </syntaxhighlight> | ||
− | + | Then compile with DigitalMars make (not to confuse with GNUMake). DigitalMars is part of the DMD Windows distribution and should be part of your {{code|PATH}}: | |
− | + | ||
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<syntaxhighlight lang=dos> | <syntaxhighlight lang=dos> | ||
− | + | set VCDIR=""C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC" | |
− | + | make -f win64.mak -j4 "VCDIR=%VCDIR%" target | |
− | VCDIR= | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | For building on 32-bit with the Visual Studio Runtime, use {{code|MODEL=32mscoff}}. | ||
+ | If you have GNUMake installed on your system too, use the full path to DigitalMars make {{code|C:\D\dmd2\windows\bin\make}}. | ||
+ | |||
+ | === Building Phobos === | ||
+ | |||
+ | <syntaxhighlight lang=dos> | ||
+ | cd C:\source\D\phobos | ||
+ | make -f win64.mak -j4 target | ||
+ | </syntaxhighlight> | ||
== Prerequisites == | == Prerequisites == |
Revision as of 15:27, 10 May 2019
Contents
Automation
Digger can checkout and build any D version automatically for you. Only a D compiler is required. Digger will download all required dependencies by itself.
dub fetch digger
dub run digger
Among many other features, Digger can build older compiler versions or versions with a specific pull request added:
# build a specific D version
$ dub run digger -- build v2.064.2
# build for x86-64
$ dub run digger -- build --model=64 v2.064.2
# build commit from a point in time
$ dub run digger -- build "@ 3 weeks ago"
# build specified branch from a point in time
$ dub run digger -- build "2.065 @ 3 weeks ago"
# build with an added pull request
$ dub run digger -- build "master + dmd#123"
Building with Visual Studio
Prerequisites
Instructions
- Run the DMD Windows Installer and make sure that the binaries get added to the PATH (check "Add to Path")
- Install VisualD (can be done via the DMD installer with the "Download VisualD" checkbox)
- Make sure that dmd gets installed to C:\D\dmd2 (the default)
Clone repositories
Next step is to clone the 4 necessary source repos, dmd, druntime, phobos, and tools.
mkdir C:\Source\D
cd C:\Source\D
git clone https://github.com/dlang/dmd
git clone https://github.com/dlang/druntime
git clone https://github.com/dlang/phobos
git clone https://github.com/dlang/tools
Make sure to pick a folder without white spaces or special characters to avoid any potential problems.
Building DMD
You should be able to build DMD using the visual studio solution found in: dmd\src\vcbuild A typical choice is to build the 64-bit debug version (the VisualD options are named 'Release' and 'x64').
A 'dmd.exe' should have been built and placed in C:\Source\D\dmd\generated\Windows\Debug\x64.
If you want the 32-bit counterparts, you will have to adjust accordingly. Most notably, using win32.mak Makefiles instead of the win64.mak files.
Building DRuntime
Make sure that Visual Studio tools are part of your PATH. One common way is to run 'vcvarsall.bat'. With Visual Studio 2017 this call is:
call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x64
Now, go into druntime:
cd C:\source\D\druntime
Then compile with DigitalMars make (not to confuse with GNUMake). DigitalMars is part of the DMD Windows distribution and should be part of your PATH:
set VCDIR=""C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC"
make -f win64.mak -j4 "VCDIR=%VCDIR%" target
For building on 32-bit with the Visual Studio Runtime, use {{{1}}}. If you have GNUMake installed on your system too, use the full path to DigitalMars make C:\D\dmd2\windows\bin\make.
Building Phobos
cd C:\source\D\phobos
make -f win64.mak -j4 target
Prerequisites
On Windows, you will need Git for Windows, D compiler, the DigitalMars C++ compiler, and, for 64-bit or 32-bit COFF builds, the Microsoft Windows SDK.
Assuming that make, dmc and dmd from digital mars are in your path and your sources are checked out into C:\D\dmd2\src which has the following structure:
C:\D\dmd2\src\dmd
C:\D\dmd2\src\druntime
C:\D\dmd2\src\phobos
C:\D\dmd2\src\tools
git Configuration
When cloning from the GitHub repositories you may encounter problems if your git configuration on Windows replaces line endings with the Windows variant (i.e. \r\n) instead of leaving it as \n, which is what D repositories require.
To check your settings, run git config core.autocrlf. If it prints true, set it to false with git config --global core.autocrlf false.
Building D
The following instructions work for win32. May or may not work with win64. This scheme is a suggestion. These instructions should work when building from a clean repository, however, this repository contains autogenerated code that may be left behind after switching branches so running a git clean after switching branches is a good idea:
git clean -xfd
Building DMD
To build DMD compiler you should run the following commands (win32.mak file expects that HOST_DC variable is set to dmd):
set DM_HOME=C:\D
cd %DM_HOME%\dmd2\src\dmd\src
set HOST_DC=dmd
make -fwin32.mak release
From there, it is suggested to move the built binaries into your %DM_HOME%\windows\bin directory, and add that to your path:
mkdir %DM_HOME%\dmd2\windows\bin
copy *.exe %DM_HOME%\dmd2\windows\bin
set path=%DM_HOME%\dmd2\windows\bin;%path%
From there, you have to create a sc.ini in your %DM_HOME%\dmd2\windows\bin directory (where dmd.exe is). It is suggested to just copy paste the one provided in the packaged 2.110.0, instead of writing your own, like:
copy "C:\Program Files\D\dmd2\windows\bin\sc.ini" %DM_HOME%\dmd2\windows\bin
Building D runtime
Make sure that you are using dmd compiled in previous step because older compiler might not compile the latest druntime code.
To build D runtime you should run the following commands:
cd %DM_HOME%\dmd2\src\druntime
make -fwin32.mak
Building Phobos
Make sure that you are using dmd compiled in previous step because older compiler might not compile the latest phobos code.
To build Phobos you should run the following commands:
cd %DM_HOME%\dmd2\src\phobos
make -fwin32.mak
You should copy phobos lib into your %DM_HOME%\windows\lib folder:
mkdir %DM_HOME%\dmd2\windows\lib
copy phobos.lib %DM_HOME%\dmd2\windows\lib
Building rdmd
Optionally, you can build rdmd from source if you have checked out tools in your sources. Some additional libs might be required for build and can simply be copy pasted from the 2.110.0 package without overwriting your phobos.lib.
To build rdmd you should run the following commands:
cd %DM_HOME%\dmd2\src\tools
make -fwin32.mak rdmd
You should copy rdmd into your %DM_HOME%\windows\bin folder:
mkdir %DM_HOME%\dmd2\windows\lib
copy generated\windows\32\*.exe %DM_HOME%\dmd2\windows\bin
Thirdparty libraries
The last step is getting the additional libs. curl for D2 can be found at the bottom of the download section of dlang.org: [download].
Additional libs that are necessary can simply be copy pasted from the 2.110.0 package (without overwriting your phobos.lib).
Verifying
The very last step is to verify that everything works by unittesting phobos:
cd %DM_HOME%\dmd2\src\phobos
make -fwin32.mak unittest
Common Windows issues
Missing MASM386
If when building druntime you get errors about missing MASM386, it's due to a required assembling of a file called minit.asm. However the druntime repository includes a prebuilt minit.obj file so you shouldn't need to assemble it again. As a workaround for the make error create an empty masm386.bat file and put it in a directory that's in your PATH.
It's also recommended that you use the cmd.exe terminal. Others, like PowerShell, are known to experience issues with legacy tools.
Intermediate files lead to several errors
The three main components (dmd, druntime, phobos) should always be built together with matching versions. The intermediate files generated by a previous build can lead to a failure so it's advisable to run
make -fwin32.mak clean
on each component before starting the process.
Using DigitalMars make
for running the test suite
DMD's testsuite can't be run with DigitalMars make
- use GNUMake.
Refer to the instructions in Running the test suite on Windows.
Where to go from here
If you want to contribute to a D project, please continue with the starting as a contributor guide. If you want to contribute to Phobos, you may also read the contributing to Phobos guide.