Difference between revisions of "Bindings"
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== Binding D to C == | == Binding D to C == | ||
+ | Article on creating [http://www.gamedev.net/page/resources/_/technical/game-programming/binding-d-to-c-r3122] libraries for the D programming language. | ||
Series on creating [http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ bindings to C] libraries for the D programming language. | Series on creating [http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ bindings to C] libraries for the D programming language. | ||
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== Compression & Encryption == | == Compression & Encryption == |
Revision as of 14:01, 17 May 2013
Binding D to C
Article on creating [1] libraries for the D programming language. Series on creating bindings to C libraries for the D programming language.
Compression & Encryption
Title / Info | Description | License | Platform | |
---|---|---|---|---|
D version of the C headers for openssl | MIT | Windows/POSIX | ||
Interface to LZMA compression library | Windows/POSIX | |||
Interface to GNUTLS library | LGPL |
Multimedia & Games