Difference between revisions of "DIP23"
Line 104: | Line 104: | ||
// Error: var has no effect in expression (p1) | // Error: var has no effect in expression (p1) | ||
p1; | p1; | ||
− | |||
} | } | ||
unittest | unittest | ||
Line 112: | Line 111: | ||
S1 s1; | S1 s1; | ||
// Error: var has no effect in expression (s1) s1; | // Error: var has no effect in expression (s1) s1; | ||
− | + | s1; | |
} | } | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
+ | Taking the type of a symbol that may be used in a paren-less call results in the type of the returned object. THIS IS A CHANGE OF SEMANTICS. | ||
+ | |||
+ | <syntaxhighlight lang="d"> | ||
+ | unittest | ||
+ | { | ||
+ | int fun1() { return 42; } | ||
+ | static assert(is(typeof(fun1) == int)); | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | To get the function type, one must apply the address-of operator. | ||
+ | |||
+ | <syntaxhighlight lang="d"> | ||
+ | unittest | ||
+ | { | ||
+ | int fun1() { return 42; } | ||
+ | static assert(is(typeof(&fun1) == int delegate())); | ||
+ | static int fun2() { return 42; } | ||
+ | static assert(is(typeof(&fun2) == int function())); | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | The same goes about member functions. THIS IS A CHANGE OF BEHAVIOR. | ||
+ | |||
+ | <syntaxhighlight lang="d"> | ||
+ | unittest | ||
+ | { | ||
+ | struct S1 { int fun() { return 42; } } | ||
+ | S1 s1; | ||
+ | assert(s1.fun == 42); | ||
+ | static assert(is(typeof(s1.fun) == int)); // currently fails | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | The basic motivation here is that "s1.fun" should not change type when under "typeof". | ||
+ | |||
+ | If a function returns a reference, then assignment through the paren-less call should work: | ||
+ | |||
+ | <syntaxhighlight lang="d"> | ||
+ | unittest | ||
+ | { | ||
+ | static int x; | ||
+ | ref int fun1() { return x; } | ||
+ | fun1 = 42; | ||
+ | assert(x == 42); | ||
+ | } | ||
+ | </syntaxhighlight> | ||
+ | |||
+ | A function that returns an object that in turn supports a call with "()" will never automatically apply implicit parens to the returned object. Using either `fun` or `fun()` will return the callable entity. To invoke the callable entity immediately one must use `fun()()`. | ||
+ | |||
+ | === Explicit @property annotations === | ||
+ | |||
Revision as of 06:32, 3 February 2013
Contents
DIP23: Fixing properties redux
Title: | Fixing properties |
---|---|
DIP: | 23 |
Version: | 1 |
Status: | Draft |
Created: | 2013-02-02 |
Last Modified: | 2013-02-02 |
Author: | Andrei Alexandrescu and Walter Bright |
Links: |
Abstract
There has been significant debate about finalizing property implementation. This document attempts to provide a proposal of reasonable complexity along with checkable examples.
Forces:
- Break as little code as possible
- Avoid departing from the existing and intended syntax and semantics of properties
- Make economy of means (little or no new syntax to learn)
- Avoid embarrassing situations such as expressions with unexpressible types or no-op address-of operator (as is the case with C functions).
Rationale
goes here
Description
Optional parens stay in
One can't discuss properties without also discussing optional parens. These obviate to some extent the need for properties (at least of the read-only kind) and make for potential ambiguities.
This proposal sustains that optional parentheses should stay in. That means, if a function or method may be called without arguments, the trailing parens may be omitted.
unittest
{
int a;
void fun1() { ++a; }
// will call fun
fun1;
assert(a == 1);
// Works with default arguments, too
void fun2(string s = "abc") { ++a; }
fun2;
assert(a == 2);
}
The same goes about methods:
unittest
{
int a;
struct S1 { void fun1() { ++a; } }
S1 s1;
// will call fun
s1.fun1;
assert(a == 1);
// Works with default arguments, too
struct S2 { void fun2(string s = "abc") { ++a; } }
S2 s2;
s2.fun2;
assert(a == 2);
}
However, that's not the case with function objects, delegate objects, or objects that implement the function call operator.
unittest
{
static int a;
static void fun1() { ++a; }
auto p1 = &fun1;
// Error: var has no effect in expression (p1)
p1;
assert(a == 0);
}
unittest
{
int a;
void fun1() { ++a; }
auto p1 = &fun1;
// Error: var has no effect in expression (p1)
p1;
}
unittest
{
static int a;
struct S1 { void opCall() { ++a; } }
S1 s1;
// Error: var has no effect in expression (s1) s1;
s1;
}
Taking the type of a symbol that may be used in a paren-less call results in the type of the returned object. THIS IS A CHANGE OF SEMANTICS.
unittest
{
int fun1() { return 42; }
static assert(is(typeof(fun1) == int));
}
To get the function type, one must apply the address-of operator.
unittest
{
int fun1() { return 42; }
static assert(is(typeof(&fun1) == int delegate()));
static int fun2() { return 42; }
static assert(is(typeof(&fun2) == int function()));
}
The same goes about member functions. THIS IS A CHANGE OF BEHAVIOR.
unittest
{
struct S1 { int fun() { return 42; } }
S1 s1;
assert(s1.fun == 42);
static assert(is(typeof(s1.fun) == int)); // currently fails
}
The basic motivation here is that "s1.fun" should not change type when under "typeof".
If a function returns a reference, then assignment through the paren-less call should work:
unittest
{
static int x;
ref int fun1() { return x; }
fun1 = 42;
assert(x == 42);
}
A function that returns an object that in turn supports a call with "()" will never automatically apply implicit parens to the returned object. Using either `fun` or `fun()` will return the callable entity. To invoke the callable entity immediately one must use `fun()()`.
Explicit @property annotations
Talk
goes here
Copyright
This document has been placed in the Public Domain.