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| == Binding D to C == | | == Binding D to C == |
− | http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ | + | Series on creating [http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ bindings to C] libraries for the D programming language. |
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| == Compression & Encryption == | | == Compression & Encryption == |
Revision as of 13:25, 30 January 2013
Binding D to C
Series on creating bindings to C libraries for the D programming language.
Compression & Encryption
| Title / Info | Description | License | Platform |
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D version of the C headers for openssl |
MIT |
Windows/POSIX |
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Interface to LZMA compression library |
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Windows/POSIX |
Multimedia & Games
| Title / Info | Description | License | Platform |
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MediaInfo supplies technical and tag information about your video or audio files. |
GPL/LGPL |
Windows |
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Libsndfile is a C library for reading and writing files containing sampled sound (such as MS Windows WAV and the Apple/SGI AIFF format) through one standard library interface. It is released in source code format under the Gnu Lesser General Public License. |
LGPL |
Windows/POSIX |
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Allegro 4 and Allegro 5 are cross-platform, open source, game programming libraries, primarily for C and C++ developers. |
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Derelict is a collection of D bindings to C shared (dynamic) libraries which are useful for multimedia applications, with a heavy bias toward game development-related libraries. |
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Mediastreamer2 is a powerful and lightweighted streaming engine specialized for voice/video telephony applications. |
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Deimos
https://github.com/D-Programming-Deimos