Difference between revisions of "Bindings"
(links) |
(Compression & Encryption) |
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Line 2: | Line 2: | ||
http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ | http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/ | ||
− | == C | + | == Compression & Encryption == |
− | + | {{Projects | |
+ | | Projects = | ||
+ | |||
+ | {{Project | ||
+ | | name = '''OpenSSL''' | ||
+ | | about = D version of the C headers for openssl | ||
+ | | platform = Windows/POSIX | ||
+ | | license = MIT | ||
+ | | url = https://github.com/D-Programming-Deimos/openssl | ||
+ | }} | ||
+ | {{Project | ||
+ | | name = '''liblzma''' | ||
+ | | about = Interface to LZMA compression library | ||
+ | | platform = Windows/POSIX | ||
+ | | license = | ||
+ | | url = https://github.com/D-Programming-Deimos/liblzma | ||
+ | }} | ||
+ | }} | ||
== Deimos == | == Deimos == | ||
https://github.com/D-Programming-Deimos | https://github.com/D-Programming-Deimos |
Revision as of 00:42, 28 January 2013
Binding D to C
http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/
Compression & Encryption
Title / Info | Description | License | Platform | |
---|---|---|---|---|
D version of the C headers for openssl | MIT | Windows/POSIX | ||
Interface to LZMA compression library | Windows/POSIX |