Difference between revisions of "Mono-D"
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# Go to [http://monodevelop.com/download], download & install the latest MonoDevelop setup. <small>Note that there's a gtk# package required to be installed as well.</small> | # Go to [http://monodevelop.com/download], download & install the latest MonoDevelop setup. <small>Note that there's a gtk# package required to be installed as well.</small> | ||
− | # Open XS. Open the <i>''Help''</i> menu and <i>'Check for updates'</i>. | + | # Open XS. Open the <i>''Help''</i> menu and <i>'Check for updates'</i>. |
+ | # Select the <i>Alpha channel</i> to be used for searching updates.<br/><small>Generally it's recommended to stick to the latest 'Alpha' version of XS because only then, you'll get the very latest & most recent changes & bug fixes.</small> | ||
==== On Linux ==== | ==== On Linux ==== |
Revision as of 11:56, 11 July 2014
Mono-D is an Addin for XamarinStudio/MonoDevelop that brings D support to those IDEs.
Contents
Features
- D Project management
- Managing files & resources
- Managing inter-project dependencies in a solution
- Build projects and prepare them for being deployed
- Ad hoc dub support. Despite the dub.json file not being a native format that is supported by the Mono/.Net facilities, there's still a bunch of things wrapped for being used within MD.
- Read-only opening dub.json files as projects
- Resolving package dependencies and subpackages and opening all of them as projects, too
- Build support
- ...
- Basic Visual-D project format support
- dmd, gdc, ldc2, rdmd, dub, make toolchain support
- Rich editing & refactoring facilities:
- Halfway™ decent auto code completion including pre-compile time
- template deduction & evaluation,
- mixins & mixin expression,
- expression value as well as
- compiler traits,
- op overload evaluation & deduction that is used to provide extremely more accurate information about which symbols could be accessed or typed in a particular code context
- Obligatory things like definition lookup,
- Code symbol reference highlighting,
- Semantic type identifer highlighting,
- Optional diff-based syntax highlighting,
- Diet template file highlighting.
- Mixin expression pre-compilation to see what a mixin will look like when being compiled
- Code declaration foldings
- User-generated foldings via
- Halfway™ decent auto code completion including pre-compile time
//region My Region
int myCodes;
//endregion
- Obligatory AST outlining for easy access of stuff declared in a D source file
- Intelligent code indentation
- Basic code formatting support which reorganizes all kinds of code elements, not only line beginnings
- Invoking a project's unit tests via pressing Ctrl+T
- ...
How to install Mono-D
Install MonoDevelop
On Windows/OSX
- Go to [1], download & install the latest MonoDevelop setup. Note that there's a gtk# package required to be installed as well.
- Open XS. Open the Help menu and 'Check for updates'.
- Select the Alpha channel to be used for searching updates.
Generally it's recommended to stick to the latest 'Alpha' version of XS because only then, you'll get the very latest & most recent changes & bug fixes.
On Linux
- Check your distro's software manager for any recent MonoDevelop version >v5.0 and try install that one.
MD >5.0 is mandatory due to massive API changes etc.! - If no proper build hasn't been uploaded, go to [2], download the .xz matching your OS architecture.
- Follow the instructions given in the readme.txt in order to deploy everything properly.
The archives are maintained by me, so please check the site regularly (like 1-2 times per month) for updates!