Difference between revisions of "Mono-D"
m |
|||
Line 28: | Line 28: | ||
** Mixin expression pre-compilation to see what a mixin will look like when being compiled | ** Mixin expression pre-compilation to see what a mixin will look like when being compiled | ||
** Code declaration foldings | ** Code declaration foldings | ||
− | ** User-generated foldings via < | + | ** User-generated foldings via |
− | //region My Region | + | <syntaxhighlight lang="d">//region My Region |
int myCodes; | int myCodes; | ||
− | //endregion</ | + | //endregion |
+ | </syntaxhighlight> | ||
** Obligatory <tt title="Abstract Syntax Tree">AST</tt> outlining <small>for easy access of stuff declared in a D source file</small> | ** Obligatory <tt title="Abstract Syntax Tree">AST</tt> outlining <small>for easy access of stuff declared in a D source file</small> | ||
** Intelligent code indentation | ** Intelligent code indentation |
Revision as of 11:41, 11 July 2014
Mono-D is an Addin for XamarinStudio/MonoDevelop that brings D support to those IDEs.
Features
- D Project management
- Managing files & resources
- Managing inter-project dependencies in a solution
- Build projects and prepare them for being deployed
- Ad hoc dub support. Despite the dub.json file not being a native format that is supported by the Mono/.Net facilities, there's still a bunch of things wrapped for being used within MD.
- Read-only opening dub.json files as projects
- Resolving package dependencies and subpackages and opening all of them as projects, too
- Build support
- ...
- Basic Visual-D project format support
- dmd, gdc, ldc2, rdmd, dub, make toolchain support
- Rich editing & refactoring facilities:
- Halfway™ decent auto code completion including pre-compile time
- template deduction & evaluation,
- mixins & mixin expression,
- expression value as well as
- compiler traits,
- op overload evaluation & deduction that is used to provide extremely more accurate information about which symbols could be accessed or typed in a particular code context
- Obligatory things like definition lookup,
- Code symbol reference highlighting,
- Semantic type identifer highlighting,
- Optional diff-based syntax highlighting,
- Diet template file highlighting.
- Mixin expression pre-compilation to see what a mixin will look like when being compiled
- Code declaration foldings
- User-generated foldings via
- Halfway™ decent auto code completion including pre-compile time
//region My Region
int myCodes;
//endregion
- Obligatory AST outlining for easy access of stuff declared in a D source file
- Intelligent code indentation
- Basic code formatting support which reorganizes all kinds of code elements, not only line beginnings
- Invoking a project's unit tests via pressing Ctrl+T
- ...