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+ | | name = Getting Started with the D Programming Language | ||
+ | | url = http://www.gamedev.net/page/resources/_/technical/general-programming/getting-started-with-the-d-programming-language-r3306 | ||
+ | | author = Mike "Aldacron" Parker | ||
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Revision as of 02:06, 24 February 2014
Contents
Beginning
General
- NaNs Just Don't Get No Respect - Walter Bright - Aug 16 2012
- Voldemort Types In D - Walter Bright - May 07 2012
- Uniform Function Call Syntax - Walter Bright - Mar 28 2012
- Increasing Compiler Speed by Over 75% - Walter Bright - July 25 2013
Features
- Inheriting Purity - Walter Bright - Feb 22 2012
Architecture and Design
- Component Programming in D - Walter Bright - Oct 02 2012
- Component Programming with Ranges - H. S. Teoh - Aug 06 2013
Science
- A Mathematician looks at D - wbhart - February 18, 2013
Concurrency
Metaprogramming
- Have Your Efficiency, and Flexibility Too - Metaprogramming Techniques For No-Compromise Code - Nicholas Sabalausky
Windows Specific