Difference between revisions of "Articles"

From D Wiki
Jump to: navigation, search
m (Vladimir Panteleev moved page List of Articles to Articles over a redirect without leaving a redirect: I don't understand why this move was necessary, the longer name does not convey significant meaningful information)
Line 24: Line 24:
 
  | name = Getting Started with the D Programming Language
 
  | name = Getting Started with the D Programming Language
 
  | url = http://www.gamedev.net/page/resources/_/technical/general-programming/getting-started-with-the-d-programming-language-r3306
 
  | url = http://www.gamedev.net/page/resources/_/technical/general-programming/getting-started-with-the-d-programming-language-r3306
  | author = Mike "Aldacron" Parker
+
  | author = Michael Parker
 
}}
 
}}
  
Line 96: Line 96:
 
| Name = Features
 
| Name = Features
 
| Articles =
 
| Articles =
 +
 +
{{Article
 +
| name = Understanding Ranges (adapted from Chapter 6 of the book Learning D)
 +
| url = https://www.packtpub.com/books/content/understanding-ranges
 +
| author = Michael Parker
 +
| published = December 2015
 +
}}
  
 
{{Article
 
{{Article
Line 241: Line 248:
 
  | name = D Exceptions and C Callbacks
 
  | name = D Exceptions and C Callbacks
 
  | url = http://www.gamedev.net/page/resources/_/technical/general-programming/d-exceptions-and-c-callbacks-r3323
 
  | url = http://www.gamedev.net/page/resources/_/technical/general-programming/d-exceptions-and-c-callbacks-r3323
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  
Line 247: Line 254:
 
  | name = Binding D to C Part 1
 
  | name = Binding D to C Part 1
 
  | url = http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/
 
  | url = http://www.gamedev.net/blog/1140/entry-2254003-binding-d-to-c/
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  
Line 253: Line 260:
 
  | name = Binding D to C Part 2
 
  | name = Binding D to C Part 2
 
  | url = http://www.gamedev.net/blog/1140/entry-2254108-binding-d-to-c-part-two/
 
  | url = http://www.gamedev.net/blog/1140/entry-2254108-binding-d-to-c-part-two/
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  
Line 259: Line 266:
 
  | name = Binding D to C Part 3
 
  | name = Binding D to C Part 3
 
  | url = http://www.gamedev.net/blog/1140/entry-2254632-binding-d-to-c-part-three/
 
  | url = http://www.gamedev.net/blog/1140/entry-2254632-binding-d-to-c-part-three/
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  
Line 265: Line 272:
 
  | name = Binding D to C Part 4
 
  | name = Binding D to C Part 4
 
  | url = http://www.gamedev.net/blog/1140/entry-2254910-binding-d-to-c-part-four/
 
  | url = http://www.gamedev.net/blog/1140/entry-2254910-binding-d-to-c-part-four/
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  
Line 271: Line 278:
 
  | name =  Binding D to C Part 5
 
  | name =  Binding D to C Part 5
 
  | url = http://www.gamedev.net/blog/1140/entry-2255632-binding-d-to-c-part-five/
 
  | url = http://www.gamedev.net/blog/1140/entry-2255632-binding-d-to-c-part-five/
  | author =  Mike "Aldacron" Parker
+
  | author =  Michael Parker
 
}}
 
}}
  

Revision as of 15:31, 21 January 2016

Beginning


General


Features


Architecture and Design


Concurrency


Operating System Development


Metaprogramming


Windows Specific


Interfacing to C